AI Insights · Timothy · January 2023
Top 5 Casual Games on iOS in the UK: Q4 2022
In Q4 2022, the top 5 casual games on iOS in the UK showed varied performance trends in downloads, revenue, and active users, according to Sensor Tower.
In Q4 2022, the top 5 casual games on iOS in the United Kingdom exhibited diverse performance trends in downloads, revenue, and active users. Here’s a detailed look at their quarterly performance based on data from Sensor Tower.
Candy Crush Saga from King saw fluctuations in weekly revenue, peaking at about $570K in mid-October and hovering around $500K towards the end of December. Weekly downloads fluctuated, reaching a low of approximately 14K in early December and peaking at nearly 28K in the final week of the quarter. Active users showed a slight decline, starting at around 422K and ending the quarter at approximately 370K.
Coin Master by Moon Active experienced a notable spike in weekly revenue, reaching over $730K in late November. Downloads remained relatively stable, with a peak of about 21K in the last week of December. Active users increased from around 144K at the start of the quarter to approximately 161K by the end.
Royal Match from Dream Games saw a steady increase in weekly revenue, peaking at around $305K in mid-December. Weekly downloads rose consistently, reaching nearly 38K in the last week of the quarter. Active users also increased, starting at around 162K and ending the quarter at approximately 229K.
Homescapes by Playrix showed stable revenue throughout the quarter, peaking at around $258K in late October and again in the final week of December. Downloads saw a significant increase towards the end of December, reaching about 16K. Active users fluctuated but ended the quarter higher, from approximately 224K to 265K.
Township, also by Playrix, experienced a steady increase in revenue, peaking at about $235K in mid-December. Downloads were highest in the last week of December, reaching nearly 40K. Active users showed growth, starting at around 60K and reaching approximately 75K by the end of the quarter.
This data highlights the dynamic nature of the casual gaming market on iOS in the UK. For more detailed insights and trends, visit Sensor Tower.